The Merch Method

Practical guidance for better custom apparel

Artwork & Printing

How to Check Custom Apparel Colours Before You Place an Order

4 November 2026Mara Ellison9 min read

The safest way to check custom apparel colours is to treat your screen design as a guide, not a guarantee. Before placing an order, specify the garment colour, artwork colour references and printing method, then request a production-ready proof. If an exact brand colour matters, ask whether a physical sample, printed strike-off or colour-matched sample is available. Approve the proof only after checking the design against the actual garment colour and intended print finish.

Colours can change at several points between a digital file and a finished shirt. Your monitor may be bright or incorrectly calibrated, the garment fabric may absorb ink, and the print method may produce a matte, glossy, soft or slightly raised result. Even the same artwork can look different on white cotton, black polyester or a heathered blend.

Start by separating the colours you need to control

Before discussing proofs, make a list of the colours that matter. A small business may need its logo to remain recognisable. A sporting club may need a consistent team colour across playing shirts, hoodies and caps. An event organiser may simply need a design that looks balanced against the chosen garment.

These are different levels of colour control. Identify which of the following applies:

  • Exact brand colour: The colour needs to match an established identity as closely as practical.
  • Approximate colour: The general appearance matters, but a small shift will not cause a problem.
  • Contrast colour: The main requirement is that the print is easy to read on the garment.
  • Decorative colour: The colour is part of the look, but there is no fixed reference to match.

Write this down before requesting a quote. It helps the printer understand whether you need a simple digital approval or a more controlled colour-checking process. It also prevents a vague instruction such as “make it navy” from being interpreted differently by different people.

Choose a useful colour reference

A colour name alone is rarely precise enough. “Royal blue”, “bottle green” and “warm red” can describe several noticeably different colours. If the design is connected to a logo or existing marketing material, supply the colour values from the original artwork where possible.

Common digital files may contain RGB, CMYK or other colour information. These values can help communicate the intended colour, but they do not guarantee that the finished fabric print will match a screen. They are best used as part of a clear specification rather than as a promise of an exact result.

If your organisation uses a physical colour standard, provide that reference to the apparel supplier and ask whether the chosen printing process can reproduce it closely. Do not assume that every print method can deliver every colour with the same accuracy. A very bright digital colour may need to be adjusted for the selected ink, transfer or fabric.

For a new logo, create a simple colour specification before sending the full order. Include the colour name, any available values, the garment colour, and a note saying which colour is most important. This gives you something concrete to compare when a proof arrives.

Understand why the garment changes the result

The same printed colour can appear different on different garments. The base colour shows through visually, directly or indirectly, and the texture of the fabric affects how the print is perceived. A smooth white shirt gives a different starting point from a dark fleece, a heathered tee or a highly textured polo.

Dark garments usually require a method that can provide enough coverage for the artwork to remain visible. That coverage may alter the feel of the print or affect how bright a colour appears. On a pale garment, colours may look cleaner and lighter, but they can still be influenced by the fabric weave and the amount of ink or transfer material applied.

Garment colour can also affect the appearance of transparent areas. If your artwork contains a semi-transparent shadow, glow or overlay, the underlying shirt may become part of the design. A grey shirt can turn a translucent blue element into a different-looking blue, while a black shirt may make subtle details disappear.

Ask for the design to be shown on the actual garment colour and style you intend to order. A logo previewed on a white crew-neck shirt is not a reliable colour check for a dark hoodie, even if the artwork file is identical.

Consider the printing method before approving colours

Printing method is not only a production decision. It affects colour, texture, detail and consistency. The right choice depends on the quantity, artwork complexity, fabric and result you want. A useful overview of shirt printing methods and their typical strengths can help you frame those questions before you order.

For simple artwork and larger quantities, one method may provide strong consistency and an economical result. For a detailed, full-colour design or a small run, another method may be more practical. Transfers can be flexible across different fabrics, while direct printing methods may handle certain artwork or garment combinations differently. The important point is not to choose based on colour preview alone.

Ask the supplier:

  • Will the artwork be printed directly onto the garment or applied as a transfer?
  • Will the colour be built from process inks, supplied inks or a pre-made material?
  • Does the fabric require a base layer beneath the artwork?
  • Will the finished print be matte, glossy, soft, textured or noticeably raised?
  • Are there colour limitations for the selected garment and quantity?

A print can be technically close to the requested colour but still look wrong if its finish is unexpected. A glossy surface catches light differently from a flat one. A textured print may appear less solid from a distance. Check both the hue and the finish.

Do not use a screen preview as the final colour proof

Your phone, tablet and computer can all display the same artwork differently. Brightness, contrast, screen settings and surrounding light change how you perceive a colour. A preview may also show a clean digital colour that cannot be reproduced in exactly the same way on fabric.

Screen previews are still useful for checking layout. Use them to confirm that the logo is the right size, the artwork is in the correct position, text is legible and the design is shown on the intended garment colour. They are less useful for deciding whether a particular green is the exact green you need.

Do not compare a screen preview to a photo of a printed shirt and expect a precise match. The photo introduces another screen, camera settings and lighting conditions. Even a well-taken product image is better treated as a visual indication than a colour standard.

When reviewing a digital proof, look for a clear note about colour expectations. If the supplier has not explained whether the proof is representative of the final print, ask before approving it. Keep the answer with your order records.

Request the right type of proof

There is no single proof that suits every order. Choose the level of checking according to the risk of getting the colour wrong.

Digital artwork proof

This is suitable for checking layout, spelling, size, placement and general colour relationships. It is usually the quickest option, but it should not be treated as an exact fabric colour match. Use it for low-risk orders where a small colour variation is acceptable.

Garment mock-up

A mock-up places the artwork on an image of the chosen shirt, hoodie or other item. It is helpful for seeing contrast and overall balance. Confirm that the mock-up uses the actual garment colour rather than a generic substitute. It remains a visual preview, not a physical test.

Printed strike-off or sample

A physical sample gives you a much more useful check of the print, garment and finish together. Ask whether the sample will use the same garment type, colour, artwork file and production method as the full order. If any of those change, the sample may not represent the final result closely enough.

For a large club order, a new uniform range or a prominent brand application, a physical check can be worthwhile even if it adds time. It gives you an opportunity to adjust a colour, change the garment or improve contrast before committing to the full run.

Check colour contrast, not just colour accuracy

A colour can be close to the intended reference and still be difficult to read on the chosen garment. This is especially common with dark-on-dark combinations, muted colours, fine lettering and artwork placed over a textured fabric.

View the design at the size people will see it. A small logo on the left chest needs different checking from a large back print. Examine thin lines, small text, outlines and gaps between letters. Ask whether the artwork will remain clear from several metres away if it is intended for uniforms, teams or event staff.

Consider the full range of garments too. If the same artwork will be printed on white, navy and grey shirts, it may not work equally well on all three. You may need separate artwork versions, a different outline, or a change to the print colour. Approving one preview does not automatically approve every garment colour.

Ask how colour variation will be handled

Before you approve the order, ask what happens if the finished colour differs from the approved reference. A useful conversation covers the acceptable variation, who makes the decision, and whether reprinting is possible if the result falls outside the agreed expectation.

Use clear wording rather than saying the colour must be “perfect”. Explain what is critical: for example, the logo must remain recognisable, the print must be clearly visible on a black garment, or the colours must be consistent across the whole batch. If an exact match is essential, say so before production begins.

Ask whether garments from different manufacturing batches may vary slightly. Fabric dye lots, garment construction and print conditions can influence the final appearance. This does not mean an order will be inconsistent, but it is a reason to discuss expectations before approving a large quantity.

Keep an approval record

Save the final artwork file, proof, garment colour, print position and written colour instructions together. Record the date of approval and note any agreed changes. If you approve by email, keep the message rather than relying on a phone conversation.

Check the proof at the correct size and in neutral lighting. Avoid making the final decision under coloured LED lights, in a dark room or beside strongly coloured surfaces. If several people are involved, nominate one person to give the final approval so conflicting instructions do not reach production.

Once approved, do not casually replace the artwork file or ask for a last-minute colour change without confirming whether a new proof is required. A small file change can affect separations, transparency, outlines or the way the artwork is prepared for printing.

Inspect the finished apparel when it arrives

Open the order promptly and check it before distributing the garments. Compare the print with the approved proof and inspect several items from different parts of the shipment. Look for obvious colour differences, missing details, poor coverage, incorrect garment colours and placement problems.

Check the garments in ordinary daylight as well as indoor light. Photograph any concern clearly, including the garment, print and relevant order details. If there is a problem, contact the supplier promptly and keep the packaging until the matter is resolved.

For future orders, note what worked and what did not. You may discover that a particular garment colour needs a brighter print, a fine line needs thickening, or a matte finish suits your logo better than a glossy one. These notes become a practical colour specification for repeat orders.

Care for the print after approval

Colour checking does not end when the shirts arrive. Follow the care instructions supplied with the garments and avoid making assumptions about washing or drying. Excessive heat, harsh treatment and incorrect washing can change the appearance of a print over time.

Before ordering for a team or workplace, tell the people receiving the garments how they should be washed and stored. Consistent care helps the batch continue to look consistent, particularly when the apparel is used regularly.

Practical summary

Specify colours with more than a name, show the artwork on the actual garment, and choose a printing method that suits the fabric and design. Use a digital proof for layout, but request a physical sample when brand colour, contrast or a large order makes accuracy important. Approve the final file in writing, inspect the shipment promptly and keep clear records for the next order.

Ordering & Planning

How Far Ahead Should You Order Custom Apparel in Australia?

30 October 2026Mara Ellison8 min read

For most Australian events, begin planning custom apparel 8–12 weeks before you need it. That gives you time to choose garments, confirm sizes, prepare artwork, approve a proof, place the production order and allow for delivery. If the order involves fully custom-made garments, a large group, multiple products or delivery to a regional or remote address, starting 12–16 weeks ahead is the safer approach.

The important date is not when you want to place the order. It is the date the apparel must be in your hands, sorted and ready to distribute. Work backwards from that deadline rather than relying on an optimistic production estimate.

A practical custom apparel timeline

Use this as a planning guide for event shirts, teamwear, volunteer uniforms, school groups, workwear and merchandise. The exact timing will depend on the supplier, garment type, order quantity, decoration method and stock availability.

  • 12–16 weeks before: start for fully custom garments, major events, complicated orders or regional delivery.
  • 8–12 weeks before: a sensible window for many standard custom apparel orders.
  • 6–8 weeks before: possible for a straightforward order if artwork and sizes are nearly ready, but there is less room for corrections.
  • 3–5 weeks before: only consider this for suitable in-stock garments and a supplier that confirms the timetable in writing.
  • Under three weeks: ask about an express option, but be prepared to simplify the garment, decoration, quantity or delivery requirements.

These are planning windows, not promises. A supplier may quote a production period that begins only after payment, artwork approval or a signed production order. For example, one apparel supplier explains that its quoted lead times run from payment and production sign-off, and that custom sublimated garments take 6–8 weeks to manufacture, excluding design time. You can read its explanation of how custom apparel lead times are calculated before comparing quotes.

Work backwards from the event date

Choose the date by which the apparel must be available, then add each stage in reverse order. If your event is on Saturday 15 November, your real deadline might be the Monday before, when you need to pack boxes or distribute shirts. If garments are being sent to participants, allow even more time for sorting and individual delivery.

  1. Set your usable-by date. Decide whether the apparel must arrive at the venue, your office, a fulfilment location or individual participants. Add time for counting, checking and distributing it.
  2. Add a delivery window. Allow several business days for standard metro delivery, and more for interstate, regional or remote addresses. Ask whether the quote includes production and freight, or only production.
  3. Add a contingency buffer. Two weeks is a useful target for an important event. You may need to use less for a small, simple order, but removing the buffer means a minor problem can become an event-day crisis.
  4. Add the production period. Confirm whether the supplier is printing or embroidering ready-made garments, or manufacturing a garment from scratch. Fully custom pieces generally need more time.
  5. Add design and approval time. Include time for creating the artwork, checking logo files, reviewing the proof and collecting feedback from everyone who needs to approve it.
  6. Add decision time at the beginning. Garment research, size sampling, supplier comparisons and collecting quantities often take longer than expected.

Once you have done this, bring the first milestone into your calendar. That is the date by which you need to start, not merely the date by which you need to enquire.

Where orders usually lose time

Artwork is not ready

A logo copied from a website or social media page may not be suitable for printing. You may need a higher-resolution file, a vector version, a revised colour treatment or a simplified design for small embroidery. If several organisations, sponsors or committees are involved, collecting the correct logos can take weeks.

Prepare a short artwork brief before requesting a quote. Include the wording, colours, logo files, print locations, approximate sizes and any rules about sponsor placement. Nominate one person to consolidate feedback. Sending conflicting instructions from several people is an easy way to create avoidable revisions.

Approvals happen in rounds

Artwork approval is not the same as saying that a concept looks good. Check the spelling, dates, event name, colours, logo proportions, garment colour, print position and size range. Look at the proof as a production document, not just a design image.

Set an internal approval deadline and give reviewers a specific response format. For example, ask them to reply with either “approved” or a numbered list of changes. Avoid approving while saying that small changes can still be made; clarify whether the artwork is locked.

Garment selection changes the schedule

A standard T-shirt, polo, hoodie, jacket or cap can have different stock levels, decoration limits and sizing. Some colours or sizes may need to be sourced separately. A garment that looks ideal in a catalogue might not be available in the quantities you need.

Ask for availability across the full size run before settling on a style. If the event is important, order or borrow a sample. Check the fabric weight, fit, colour, neckline, sleeve length and care label. A sample can also reveal that the print area is smaller than expected.

Sizes arrive late

Apparel orders need a reliable quantity breakdown. This is particularly important when adults are ordering for children, when a group includes a broad range of body shapes, or when participants are choosing sizes without trying on the garment.

Give people a clear size chart and deadline. Keep a record of who has responded, then add a small number of spares where the budget allows. Do not leave the size count until after artwork approval if the supplier needs quantities to confirm stock or pricing.

Choose your deadline based on the garment type

Not every “custom shirt” follows the same process. Decoration applied to an in-stock garment may be faster than a garment manufactured specifically for your group. Screen printing, digital printing, embroidery, heat application and sublimation each have different preparation and production requirements.

Ask these questions before comparing lead times:

  • Is the base garment in stock in every required colour and size?
  • Is the garment ready-made, or will it be cut and sewn to order?
  • Does the quoted lead time include artwork and proofing?
  • When does the production clock start?
  • Is a pre-production sample available, and does it add time?
  • Can the supplier hold or reserve stock while you finalise quantities?
  • What happens if a size or colour becomes unavailable?

For a simple event shirt, you may be able to work with a shorter timetable. For custom sportswear with multiple panels, names, numbers, sponsor marks or individual sizing, allow more time. If you are ordering several garment types, plan around the slowest item rather than the fastest.

Allow extra time for Australian delivery

Delivery planning should reflect where the order is going, not just where the supplier is located. Metro-to-metro freight may be relatively straightforward, while regional, rural and remote delivery can involve longer transit times, fewer services and more difficult redelivery arrangements.

Give the supplier the complete delivery address, including a business name, contact person, phone number and any site instructions. If the venue is temporary, check whether it can receive parcels before the event. A shipment arriving when the site is closed is not a successful delivery.

For a remote location, ask whether the freight is sent directly or transferred between carriers. Confirm whether tracking is provided and who will monitor it. If the apparel is critical, sending it to a staffed address where someone can inspect it is often more practical than sending it straight to an event site.

Do not book the freight to arrive on the morning you need to distribute the shirts. Aim for several working days of breathing space, and longer if you need to separate orders into team, participant or volunteer packs.

Busy periods need a bigger buffer

Demand can rise before school events, summer competitions, charity runs, end-of-year functions, festivals and corporate activity days. Public holidays can also remove business days from the calendar and affect both production and transport.

When your date falls in a busy period, contact suppliers earlier and ask how they are treating your specific deadline. A general statement such as “usual turnaround” is less useful than a confirmed production and delivery schedule. Check whether the quoted date is dispatch, arrival or the date the order is ready for collection.

Keep a backup option in mind. If the preferred custom garment becomes unavailable, you may be able to switch to an in-stock style, reduce the number of print locations or use a simpler decoration method. Deciding these alternatives before a problem occurs makes it easier to act without restarting the entire order.

What to include in your supplier brief

A complete brief helps the supplier give you a realistic answer. Include:

  • the event or delivery date;
  • the date by which the apparel must be in your hands;
  • the destination and whether it is metro, regional or remote;
  • garment types, colours and expected quantities;
  • the size breakdown, or when it will be available;
  • artwork files and decoration locations;
  • whether names, numbers or individual variations are required;
  • your budget range, if you have one; and
  • what level of contingency you need.

Request the important dates in writing: artwork deadline, approval deadline, payment deadline, production completion, dispatch and expected delivery. Also ask what could change those dates. This is more useful than choosing a quote solely because it has the shortest advertised turnaround.

When you are already running late

Start by being honest about the usable-by date. A supplier can only assess the options if it knows the real deadline. Ask what can be changed to reduce risk: an in-stock garment, fewer colours, fewer print positions, a standard size range, local collection or a split delivery.

Do not approve artwork, sizes or quantities in a rush without checking them. A fast but incorrect order is rarely a solution. If a complete order is not possible, consider supplying the most important group first and ordering non-essential extras separately, provided the supplier confirms that the two batches can be matched.

Also decide what you will do if the order misses the date. A plain garment with temporary identifiers, printed event signage or a different participant experience may be preferable to making promises you cannot keep.

Short practical summary

Start 8–12 weeks ahead for a typical custom apparel order and 12–16 weeks ahead for fully custom garments, large groups, busy seasons or regional delivery. Work backwards from the date the apparel must be ready, not the event date alone. Lock artwork, sizes and garment availability early; confirm when production starts; request delivery milestones in writing; and keep a buffer for revisions, freight and unexpected delays.

Choosing Apparel

How to sell club or community merchandise without storing a pile of stock

23 October 2026Mara Ellison5 min read

Selling branded clothing can become an administrative task long before anyone wears the finished item. Someone has to collect sizes, chase payments, store garments, sort orders and organise parcels. A made-to-order merchandise shop changes that arrangement by allowing members, supporters or customers to purchase items separately while a printing provider manages the production and fulfilment process.

Decide whether made-to-order merchandise fits the group

This model can suit a school group, community project, small club or local cause that wants to make merchandise available without committing to one large batch. It is particularly relevant when demand is uncertain, buyers are spread across different households or people need to order at different times.

Buying stock in advance gives the organiser responsibility for paying for the full order, finding storage and dealing with unsold items. Collecting individual orders also creates work around sizes, payments and collection arrangements. A made-to-order shop can reduce those tasks, but it does not remove the need for decisions. The group still needs to define its products, approve its artwork and explain the buying process clearly.

Before setting up the shop, the organiser should identify who is likely to use it and why. A short-term fundraiser may need a small range for a defined period, while an ongoing club may want a permanent selection. If the group cannot explain the purpose of the merchandise or nominate someone to oversee it, a shop may be harder to manage than expected.

Build a small range that people can understand

A useful range does not need to include every available garment. Starting with a few practical choices can make it easier for customers to compare products, select sizes and understand what they are buying. Depending on the group, the initial range might include a t-shirt, hoodie, polo, headwear item or bag.

Screenlab provides custom apparel printing for businesses, teams and events, with options that include t-shirts, hoodies, singlets, headwear, bags, workwear, accessories and polos. These are options for the organiser to assess rather than a catalogue that needs to be included in full.

The organiser should settle the basic visual choices before the shop is prepared. That includes the preferred garment colours, available sizes, logo placement and the artwork to be used. A design that looks clear on a light t-shirt may need checking before it is placed on a dark hoodie, a polo or a bag. Print positions should also be considered across different product shapes.

  • Choose a manageable number of products for the first version of the shop.
  • Confirm the colours and sizes that customers can select.
  • Approve the logo, wording and artwork before products are published.
  • Check how the design appears on each garment colour and product shape.
  • Decide whether the range will stay available or close after a set period.

Put ordering and fulfilment in one clear process

In a print-on-demand arrangement, each customer places an order through the merchandise shop, and the production provider handles the printing, packing and shipping. This means the organiser does not need to rebuild a buyer list every time someone wants a garment or take responsibility for packing individual parcels.

Screenlab offers print-on-demand merchandise stores with no upfront costs and handles printing, packing and shipping to customers. If the group is based in Adelaide, the organiser can review the options at https://screenlab.co/t-shirt-printing-adelaide before deciding whether a print-on-demand shop suits the project.

The group should still decide who answers questions about the merchandise. Customers may want clarification about sizing, garment colours, artwork or the ordering process. It should also be clear whether artwork changes are approved by one organiser, a committee or the production provider. A single approval route helps prevent several people requesting different versions of the same design.

Screenlab provides live dispatch dates and SMS updates during production. The organiser should tell customers where order information will come from and whether questions about a specific order should be directed to the provider or to the group.

Set the shop rules before sharing it

A short set of written rules can prevent confusion after the shop is published. Customers should know which products are available, how they choose colours and sizes, whether an order can be changed after submission and who is responsible for approving the artwork.

It should also be clear that items are produced for individual orders rather than taken from ready-made group stock. This distinction affects expectations around changes, dispatch information and the way customers receive their purchases.

Screenlab accepts custom apparel orders with no minimum quantities or setup fees. That can be relevant to groups that want to make individual purchases possible, although the organiser should still check the total order details and explain any customer responsibilities before sharing the shop.

The group can also decide whether one permanent range is suitable or whether designs will change for seasons, campaigns or events. If changes are allowed, the organiser should state who can request them, when they will take effect and whether existing products will remain available.

Choose the production approach carefully

The printing method is one part of the setup, but it should be considered alongside the garments, artwork and customer experience. Screenlab uses Direct-to-Film printing as its standard method and offers screen printing for some high-volume runs. The choice should be based on the proposed products, design and order arrangement rather than a general assumption about one method.

Screenlab also sells DTF transfers for customers who want to press designs onto their own apparel. This is different from a provider-managed merchandise store. The transfers are supplied for the customer to apply, while Screenlab does not print on customer-supplied blanks. The organiser should distinguish between these options before describing the arrangement to buyers.

For a group that wants a provider to produce, pack and ship finished merchandise, the managed store option needs to be assessed separately from buying transfers. Clear wording will help customers understand whether they are ordering completed apparel or a transfer for their own use.

Run a final check before the first order

The shop is ready to share only when the practical details have been checked by the person responsible for the group. A test review can reveal missing size information, unclear product names or artwork that does not suit one of the selected garments.

  • Confirm the shop name and the purpose of the merchandise.
  • Check the product list, colours, sizes and print positions.
  • Approve the final artwork for every selected product.
  • Write clear customer instructions for ordering and order changes.
  • Confirm who handles customer questions and artwork approvals.
  • Explain how dispatch information and production updates will be provided.
  • Confirm who will deal with any issues after an order is submitted.

Screenlab’s online instant quote tool allows customers to add products, choose print positions, upload artwork and submit an order. The organiser can use that process as the next step after the range, artwork and responsibilities have been agreed.

A made-to-order shop works best when it is treated as a simple customer process rather than just a product list. With a limited range, agreed rules and clear responsibility for fulfilment, a club or community group can offer merchandise without becoming responsible for a pile of unsold stock or every individual parcel.

Care & Storage

How to Keep Custom Apparel Dry and Safe at an Outdoor Event

22 October 2026Mara Ellison4 min read

The safest way to protect custom apparel at an outdoor event is to keep sale stock off the ground, covered from rain and checked regularly as conditions change. Pack garments in sealed tubs or waterproof bags, use a covered display area, and separate damp items from dry stock as soon as possible.

October weather in Australia can change quickly. A sunny morning may turn into a wet afternoon, while wind, humidity and wet grass can create problems even without heavy rain. Printed shirts, hoodies and caps need particular care because moisture can affect cardboard packaging, paper labels, embroidery, screen prints and heat-applied designs.

Pack apparel for changing conditions

Before leaving for the event, divide your stock into practical groups rather than packing everything in one large carton. Keep shirts, hoodies and caps together by size or style, then place each group inside a waterproof inner bag or lidded plastic tub. This makes it easier to find stock without leaving the whole collection exposed.

  • Use rigid, sealable tubs for the main stock where possible.
  • Put smaller groups of garments into resealable waterproof bags inside the tubs.
  • Keep a separate bag for display samples and frequently handled items.
  • Pack spare towels or clean cloths for wiping tables, tubs and display equipment.
  • Bring extra empty bags for isolating wet or muddy garments.

Do not rely on a cardboard carton as your only protection. Cardboard absorbs moisture from rain, damp ground and condensation, then weakens or transfers moisture to the garments inside. If cartons are necessary for transport, place them inside a waterproof container and keep them off the vehicle floor and event ground.

Choose a dry, raised setup

Your stall location matters as much as your packaging. Avoid low points where water may collect, areas beneath dripping trees and ground that already feels soft or damp. A covered position is useful, but check whether the roof or marquee allows rain to run down the sides onto your table or storage tubs.

Raise all apparel at least a little above the ground. Folding tables are preferable to ground-level boxes, and tubs should sit on a raised platform, pallet or another stable surface rather than directly on wet grass or pavement. Make sure the setup cannot become a trip hazard or slide when the ground is slippery.

Use table covers that extend far enough to protect stored stock, but do not let them pool water underneath. Secure loose covers and signage so wind cannot lift them or expose the clothing. If rain starts, prioritise sealing the stock tubs before rearranging the display.

Protect printed and decorated garments

Moisture is not the only concern. Heat, direct sunlight, friction and careless folding can also damage custom designs during a long event. Keep printed garments out of prolonged direct sun where practical, particularly if the display is not moving much.

Fold shirts with the printed or embroidered area facing inwards where this does not create sharp creases. Avoid stacking damp garments against dry ones, as moisture can spread through the pile. Do not place heavy objects on top of decorated apparel, especially when the garments are warm or slightly humid.

Caps need extra attention because their shape can be crushed in bags or tubs. Store them in shallow layers, use dividers if available and avoid placing heavy stock on top. If a cap becomes wet, do not bend the peak or pack it tightly while damp.

Check conditions throughout the day

A quick inspection every so often can prevent a small problem becoming a full-stock loss. Check the underside of table covers, the corners of tubs, the floor beneath the stall and any bags that have been opened repeatedly. Look for condensation as well as obvious rain.

  • Close tubs and bags whenever stock is not being accessed.
  • Move display items under cover when rain or strong wind approaches.
  • Replace wet table coverings or wipe them before they touch packaging.
  • Keep food, drinks and cleaning products away from apparel.
  • Separate garments that have touched muddy ground or dirty water.

If the forecast turns poor, reduce the amount of stock on display. A smaller, tidy selection is easier to protect than a full rack of garments exposed to wind-driven rain. Keep reserve stock sealed and bring out only what is needed.

Handle wet stock carefully

When a garment becomes wet, separate it immediately. Do not return it to a sealed tub with dry apparel, and do not leave it compressed in a plastic bag for the rest of the event. Mark the item as wet or affected so it is not accidentally sold as normal stock.

Gently remove excess water with a clean towel. Do not wring printed shirts, scrub decorations or rub wet ink and transfers. Hang shirts where air can circulate, but keep them out of harsh direct sun and away from dirty surfaces. For hoodies, spread them over a clean, ventilated area rather than leaving them folded.

Wet caps should be reshaped carefully and supported while they dry. Avoid heaters, hairdryers and other intense heat sources, which may shrink fabric, distort structured parts or affect printed and applied designs.

Dry and inspect stock after the event

Once home, unpack everything promptly, including items that appear dry. Clothing can feel dry on the outside while remaining damp in seams, cuffs, waistbands or folded areas. Remove packaging and lay garments loosely in a clean, dry, well-ventilated space.

Follow the garment care label for washing and drying. If apparel has been exposed to dirty water, mud or food, keep it separate until it can be assessed. Check printed areas for lifting, cracking, staining or tackiness before folding the items away again. Do not store any garment that still feels damp.

Clean and dry tubs, display racks, table covers and other equipment before packing them for the next event. Moisture left in a closed container can create odours and transfer to otherwise clean stock.

Practical summary

For October outdoor events, pack custom apparel in sealed containers, raise it off the ground and keep only a small amount on display. Monitor covers and condensation, isolate wet items immediately, dry garments with gentle airflow and inspect everything before returning it to storage.

Artwork & Printing

Do You Have Permission to Print That Logo or Image?

17 October 2026Mara Ellison4 min read

In most cases, you need permission before printing a logo, photograph, illustration, character or other protected image on custom apparel. Finding an image online, buying a shirt with the image on it, or changing the colours does not automatically give you the right to reproduce it. Before sending artwork to a printer, identify who owns it, confirm what use is allowed and keep the permission in writing.

This matters whether you are ordering a small run for a club, making uniforms for a workplace, preparing merchandise for an event or printing a one-off gift. Australian copyright and trade mark rules can apply separately, and a printer may not be responsible for checking that your artwork is lawful.

Start by identifying what is in the artwork

Break the design into separate elements rather than treating it as one file. Check each of the following:

  • Logos and business names: these may be protected by trade mark rights, copyright or both.
  • Photos: the photographer generally controls the copyright, even if a person in the photo is someone you know.
  • Illustrations and artwork: the artist or commissioning client may own the relevant rights.
  • Characters, sports symbols and entertainment artwork: these are commonly controlled by rights holders.
  • Fonts and design assets: their licence may restrict commercial use, product decoration or redistribution.
  • People’s names, faces and signatures: privacy, passing off, contractual and publicity-related concerns may arise, particularly when the design suggests endorsement.

Also check text. A short phrase may not qualify for copyright protection on its own, but it could still be a registered trade mark or form part of a protected brand identity. Do not assume that a slogan is safe simply because it contains ordinary words.

Understand the difference between copyright and trade marks

Copyright protects original creative material, including photographs, drawings, paintings, written artwork and some graphic designs. It usually exists automatically; the creator does not need to place a copyright symbol on the work. Printing the material on shirts, hats or bags can be a reproduction or commercial use requiring permission.

A trade mark identifies goods or services and can include words, logos, symbols, shapes and other branding elements. A trade mark registration may cover particular categories of goods, which can include clothing or related merchandise. Even where a particular use is not clearly covered by registration, using a mark can create confusion about sponsorship, approval or affiliation.

These rights can overlap. A logo might be both an artistic work and a trade mark. Getting permission to use a logo for one purpose does not necessarily authorise every other purpose, such as selling merchandise, using it in advertising or altering its appearance.

Images that are not automatically free to use

Several common assumptions cause problems:

  • “It came from a search engine.” Search results help you find images; they do not grant a printing licence.
  • “It was posted publicly.” Publicly visible is not the same as public domain.
  • “I credited the creator.” Attribution is good practice, but it does not replace permission where permission is required.
  • “I paid for the image.” A purchase may provide a limited licence that excludes merchandise, apparel or resale.
  • “I changed it enough.” Cropping, tracing, recolouring, removing a background or adding text may still rely on the original work.
  • “It is only a small personal order.” A small quantity does not automatically remove copyright or trade mark obligations.

Some material may be in the public domain, covered by an open licence or released for merchandise use. Read the actual terms, including restrictions on commercial use, modifications, attribution, sublicensing and products for sale. A licence intended for online illustrations may not cover printed clothing.

Ask the rights holder the right questions

Find the creator, agency, organisation or other rights holder through a reliable source. Then ask for permission that is specific enough to match your project. Include:

  • the exact artwork, logo or image you want to use;
  • the products, such as shirts, jumpers, caps or bags;
  • whether the items are for private use, promotion, fundraising or sale;
  • the number of items or the expected production run;
  • the territory, including Australia or any other country where the items will be used;
  • the period of permission;
  • whether you may crop, resize, recolour or combine the artwork with other elements; and
  • whether the rights holder requires a particular credit, approval proof or placement.

Ask the rights holder to confirm that they have authority to grant the permission. Save the email, licence, invoice and any attached terms. If the permission is verbal, follow up with a written summary and ask the person to confirm it. Do not rely on a vague message such as “that should be fine”.

Check your printer’s requirements

A reputable apparel printer may ask you to confirm that you own the artwork or have permission to use it. This is usually a sign that the printer is managing its own risk, not a promise that the design has been cleared for you. Read the printer’s terms carefully, particularly any clause requiring you to cover claims, remove products or pay costs connected with supplied artwork.

Give the printer the approved version of the file and clear instructions about permitted changes. If the design is a logo, do not substitute a similar typeface or redraw it from a low-resolution image without approval. Keep a record showing which version was authorised.

What to do when permission is unclear

Pause the order. Consider replacing the disputed element with original artwork, text you have created, or an asset with clear apparel rights. You can also ask the rights holder for a licence, but allow time for terms, fees and approval requirements.

For a commercial project, a large order or a design involving a well-known person, organisation or brand, obtain advice from an Australian legal professional before printing. This article is practical guidance, not legal advice.

Practical summary

Before submitting artwork, list every logo, photo, illustration, font and phrase in the design. Confirm the owner, check the licence covers apparel and your intended use, obtain written permission where needed, and keep the records with your order. If you cannot prove the right to print it, use different artwork or get advice before production.